In this episode, I go through the basics of Live, essentially, what you’re presented with when you first open the software, what these components do and most importantly how these things can be used practically whilst writing music.
Episode three is the beginning of arrangement. In this part I go through the process of transforming a four bar loop into somewhat of a song using a plethora of transitional tricks such as filtering, reverse effects, resampling and risers.
Episode four continues with arrangement techniques once again using classic tension and release tricks. I also go over some more resampling methods followed by some melody creation using Operator, whilst explaining more on the topic of synthesis.
Episode five explores a resampling trick that I credit to Tom Cosm, where one takes a single track of MIDI data and creates a bunch of different sounds using either the same device or multiple devices, with or with-out effects, then renders each sound separately as they go.
Episode seven begins with a quick re-cap of everything covered up until this stage. I then continue to go over more bass sound-design, in this particular case by utilising note selection and filtering to create a very harmonically rich bass sound.
Episode eight is similar to part five in the sense that I work on melodies again and use the same resampling and editing trick credited to Tom Cosm to create a really intricate melodic line, as a result once again, with a heavy focus on audio editing in Live.
Episode nine focuses mainly on adding the final touches to the track, those last few transitional sounds and edits that make the difference between a work in progress and a clearly finished piece of music.