In this episode, I go through the basics of Live, essentially, what you’re presented with when you first open the software, what these components do and most importantly how these things can be used practically whilst writing music.
I cover basic synthesis, in essence, waveforms, envelopes, signal chain, filters, routing and all that fun stuff. I also introduce a few of Live’s native devices, define the difference between audio and MIDI and go over some of the basic functionality of Live (more specifically for working with audio at this stage).
Proceeding this introduction of Live, I begin writing music, and start with the most common and arguably the most logical starting point, the drum-beat. This encompasses sample selection, drum-mixing, composition of a basic 100 bpm, glitch-hop beat and the beginning of session organisation in Live.